## Index of Test Helpers This index is a quick-reference of helper functions in the test suite. Use it to determine whether you can reuse a helper, instead of writing new code, to improve readability and reviewability. Whenever a new generally-useful helper is added, it should be indexed here. **See linked documentation for full helper listings.** - {@link common/framework/params_builder!CaseParamsBuilder} and {@link common/framework/params_builder!SubcaseParamsBuilder}: Combinatorial generation of test parameters. They are iterated by the test framework at runtime. See `examples.spec.ts` for basic examples of how this behaves. - {@link common/framework/params_builder!CaseParamsBuilder}: `ParamsBuilder` for adding "cases" to a test. - {@link common/framework/params_builder!CaseParamsBuilder#beginSubcases}: "Finalizes" the `CaseParamsBuilder`, returning a `SubcaseParamsBuilder`. - {@link common/framework/params_builder!SubcaseParamsBuilder}: `ParamsBuilder` for adding "subcases" to a test. ### Fixtures (Uncheck the "Inherited" box to hide inherited methods from documentation pages.) - {@link common/framework/fixture!Fixture}: Base fixture for all tests. - {@link webgpu/gpu_test!GPUTest}: Base fixture for WebGPU tests. - {@link webgpu/api/validation/validation_test!ValidationTest}: Base fixture for WebGPU validation tests. - {@link webgpu/shader/validation/shader_validation_test!ShaderValidationTest}: Base fixture for WGSL shader validation tests. - {@link webgpu/idl/idl_test!IDLTest}: Base fixture for testing the exposed interface is correct (without actually using WebGPU). ### WebGPU Helpers - {@link webgpu/capability_info}: Structured information about texture formats, binding types, etc. - {@link webgpu/constants}: Constant values (needed anytime a WebGPU constant is needed outside of a test function). - {@link webgpu/util/buffer}: Helpers for GPUBuffers. - {@link webgpu/util/texture}: Helpers for GPUTextures. - {@link webgpu/util/unions}: Helpers for various union typedefs in the WebGPU spec. - {@link webgpu/util/math}: Helpers for common math operations. - {@link webgpu/util/check_contents}: Check the contents of TypedArrays, with nice messages. Also can be composed with {@link webgpu/gpu_test!GPUTest#expectGPUBufferValuesPassCheck}, used to implement GPUBuffer checking helpers in GPUTest. - {@link webgpu/util/conversion}: Numeric encoding/decoding for float/unorm/snorm values, etc. - {@link webgpu/util/copy_to_texture}: Helper class for copyToTexture test suites for execution copy and check results. - {@link webgpu/util/color_space_conversion}: Helper functions to do color space conversion. The algorithm is the same as defined in CSS Color Module Level 4. - {@link webgpu/util/create_elements}: Helpers for creating web elements like HTMLCanvasElement, OffscreenCanvas, etc. - {@link webgpu/util/shader}: Helpers for creating fragment shader based on intended output values, plainType, and componentCount. - {@link webgpu/util/prng}: Seed-able deterministic pseudo random number generator. Replacement for Math.random(). - {@link webgpu/util/texture/base}: General texture-related helpers. - {@link webgpu/util/texture/data_generation}: Helper for generating dummy texture data. - {@link webgpu/util/texture/layout}: Helpers for working with linear image data (like in copyBufferToTexture, copyTextureToBuffer, writeTexture). - {@link webgpu/util/texture/subresource}: Helpers for working with texture subresource ranges. - {@link webgpu/util/texture/texel_data}: Helpers encoding/decoding texel formats. - {@link webgpu/util/texture/texel_view}: Helper class to create and view texture data through various representations. - {@link webgpu/util/texture/texture_ok}: Helpers for checking texture contents. - {@link webgpu/shader/types}: Helpers for WGSL data types. - {@link webgpu/shader/execution/expression/expression}: Helpers for WGSL expression execution tests. - {@link webgpu/web_platform/util}: Helpers for web platform features (e.g. video elements). ### General Helpers - {@link common/framework/resources}: Provides the path to the `resources/` directory. - {@link common/util/navigator_gpu}: Finds and returns the `navigator.gpu` object or equivalent. - {@link common/util/util}: Miscellaneous utilities. - {@link common/util/util!assert}: Assert a condition, otherwise throw an exception. - {@link common/util/util!unreachable}: Assert unreachable code. - {@link common/util/util!assertReject}, {@link common/util/util!resolveOnTimeout}, {@link common/util/util!rejectOnTimeout}, {@link common/util/util!raceWithRejectOnTimeout}, and more. - {@link common/util/collect_garbage}: Attempt to trigger garbage collection, for testing that garbage collection is not observable. - {@link common/util/preprocessor}: A simple template-based, non-line-based preprocessor, implementing if/elif/else/endif. Possibly useful for WGSL shader generation. - {@link common/util/timeout}: Use this instead of `setTimeout`. - {@link common/util/types}: Type metaprogramming helpers.