Function bufferBindingTypeInfo
- bufferBindingTypeInfo(d): {
perPipelineLimitClass: {
class: "uniformBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "storageBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampler";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampledTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "writeonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readwriteStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
perStageLimitClass: {
class: "uniformBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "storageBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampler";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampledTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "writeonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readwriteStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
};
resource: ValidBindableResource;
usage: 64;
validStages: number;
} | {
perPipelineLimitClass: {
class: "uniformBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "storageBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampler";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampledTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "writeonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readwriteStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
perStageLimitClass: {
class: "uniformBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "storageBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampler";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampledTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "writeonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readwriteStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
};
resource: ValidBindableResource;
usage: 128;
validStages: number;
} Parameters
d: GPUBufferBindingLayout
Returns {
perPipelineLimitClass: {
class: "uniformBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "storageBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampler";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampledTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "writeonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readwriteStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
perStageLimitClass: {
class: "uniformBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "storageBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampler";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampledTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "writeonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readwriteStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
};
resource: ValidBindableResource;
usage: 64;
validStages: number;
} | {
perPipelineLimitClass: {
class: "uniformBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "storageBuf";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampler";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "sampledTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "writeonlyStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
} | {
class: "readwriteStorageTex";
maxDynamicLimit: "" | "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
perStageLimitClass: {
class: "uniformBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "storageBuf";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampler";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "sampledTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "writeonlyStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
} | {
class: "readwriteStorageTex";
maxLimits: {
COMPUTE: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
FRAGMENT: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
VERTEX: "maxTextureDimension1D" | "maxTextureDimension2D" | "maxTextureDimension3D" | "maxTextureArrayLayers" | "maxBindGroups" | "maxBindGroupsPlusVertexBuffers" | "maxBindingsPerBindGroup" | "maxDynamicUniformBuffersPerPipelineLayout" | "maxDynamicStorageBuffersPerPipelineLayout" | "maxSampledTexturesPerShaderStage" | "maxSamplersPerShaderStage" | "maxStorageBuffersPerShaderStage" | "maxStorageTexturesPerShaderStage" | "maxUniformBuffersPerShaderStage" | "maxUniformBufferBindingSize" | "maxStorageBufferBindingSize" | "minUniformBufferOffsetAlignment" | "minStorageBufferOffsetAlignment" | "maxVertexBuffers" | "maxBufferSize" | "maxVertexAttributes" | "maxVertexBufferArrayStride" | "maxInterStageShaderVariables" | "maxColorAttachments" | "maxColorAttachmentBytesPerSample" | "maxComputeWorkgroupStorageSize" | "maxComputeInvocationsPerWorkgroup" | "maxComputeWorkgroupSizeX" | "maxComputeWorkgroupSizeY" | "maxComputeWorkgroupSizeZ" | "maxComputeWorkgroupsPerDimension" | "maxStorageBuffersInFragmentStage" | "maxStorageTexturesInFragmentStage" | "maxStorageBuffersInVertexStage" | "maxStorageTexturesInVertexStage";
};
};
resource: ValidBindableResource;
usage: 128;
validStages: number;
}
Binding type info (including class limits) for the specified GPUBufferBindingLayout.