Function depthStencilBufferTextureCopySupported
- depthStencilBufferTextureCopySupported(type, format, aspect): boolean
Parameters
format: "depth32float-stencil8" | "stencil8" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float"
aspect: GPUTextureAspect
Returns boolean
Computes whether a copy between a depth/stencil texture aspect and a buffer is supported, by spec.