Function depthStencilBufferTextureCopySupported

  • Computes whether a copy between a depth/stencil texture aspect and a buffer is supported, by spec.

    Parameters

    • type: ImageCopyType
    • format: "depth32float-stencil8" | "stencil8" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float"
    • aspect: GPUTextureAspect

    Returns boolean

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