Function depthStencilFormatCopyableAspects
- depthStencilFormatCopyableAspects(type, format): readonly GPUTextureAspect[]
Parameters
format: "depth32float-stencil8" | "stencil8" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float"
Returns readonly GPUTextureAspect[]
Gets all copyable aspects for copies between texture and buffer for specified depth/stencil format and copy type, by spec.