• Returns the number of uints per row and per texel in the framebuffer

    Parameters

    • format: GPUTextureFormat

      The format

    • width: number

      The width

    • height: number

      The height

    Returns {
        uintsPerRow: number;
        uintsPerTexel: number;
    }

    • uintsPerRow: number
    • uintsPerTexel: number

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