• Parameters

    • Rest ...args: [n: number, args: TextureBuiltinInputArgs & {
          method: "texel-centre";
      } | TextureBuiltinInputArgs & {
          loops?: number;
          method: "spiral";
          radius?: number;
      }]

    Returns {
        arrayIndex?: number;
        bias?: number;
        component?: number;
        coords: vec1;
        ddx?: vec1;
        ddy?: vec1;
        depthRef?: number;
        derivativeMult?: vec1;
        mipLevel: number;
        offset?: vec1;
        sampleIndex?: number;
    }[]

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