Function makeRandomDepthComparisonTexelGenerator
- makeRandomDepthComparisonTexelGenerator(info, comparison): ((coords) => Readonly<PerTexelComponent<number>>)
Parameters
info: {
format: GPUTextureFormat;
size: GPUExtent3D;
}
format: GPUTextureFormat
size: GPUExtent3D
comparison: GPUCompareFunction
Returns ((coords) => Readonly<PerTexelComponent<number>>)
Make a generator for texels for depth comparison tests.