Function maxMipLevelCount
- maxMipLevelCount(__namedParameters): number
Parameters
__namedParameters: {
dimension?: GPUTextureDimension;
size: readonly number[] | Readonly<GPUExtent3DDict>;
}
Optional
Readonly
dimension?: GPUTextureDimension
Readonly
size: readonly number[] | Readonly<GPUExtent3DDict>
Returns number
Compute the maximum mip level count allowed for a given texture size and texture dimension.