Variable kDepthStencilFormatResolvedAspectConst

kDepthStencilFormatResolvedAspect: {
    readonly [k in DepthStencilFormat]: {
        readonly [a in GPUTextureAspect]: DepthStencilFormat | undefined
    }
} = ...

kDepthStencilFormatResolvedAspect[format][aspect] returns the aspect-specific format for a depth-stencil format, or undefined if the format doesn't have the aspect.

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