Optional
labelOptional
mappedIf true
creates the buffer in an already mapped state, allowing
getMappedRange to be called immediately. It is valid to set
mappedAtCreation to true
even if usage
does not contain GPUBufferUsage#MAP_READ or GPUBufferUsage#MAP_WRITE. This can be
used to set the buffer's initial data.
Guarantees that even if the buffer creation eventually fails, it will still appear as if the
mapped range can be written/read to until it is unmapped.
The size of the buffer in bytes.
The allowed usages for the buffer.
Generated using TypeDoc
The initial value of GPUObjectBase#labe | PUObjectBase.label.