Optional
clearOptional
depthIndicates the depth slice index of GPUTextureViewDimension#"3d" view that will be output to for this color attachment.
Indicates the load operation to perform on view prior to executing the render pass. Note: It is recommended to prefer clearing; see GPULoadOp#"clear" for details.
Optional
resolveA GPUTextureView describing the texture subresource that will receive the resolved output for this color attachment if view is multisampled.
The store operation to perform on view after executing the render pass.
A GPUTextureView describing the texture subresource that will be output to for this color attachment.
Generated using TypeDoc
Indicates the value to clear view to prior to executing the render pass. If not map/exist|provided, defaults to
{r: 0, g: 0, b: 0, a: 0}
. Ignored if loadOp is not GPULoadOp#"clear". The components of clearValue are all double values. They are converted [$to a texel value of texture format$] matching the render attachment. If conversion fails, a validation error is generated.