Optional depthIf true, indicates that the render bundle does not modify the depth component of the
GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed
in.
See read-only depth-stencil.
Optional depthThe GPUTextureFormat of the depth/stencil attachment for this pass or bundle.
Optional labelThe initial value of GPUObjectBase.label.
Optional sampleNumber of samples per pixel in the attachments for this pass or bundle.
Optional stencilIf true, indicates that the render bundle does not modify the stencil component of the
GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed
in.
See read-only depth-stencil.
Generated using TypeDoc
A list of the GPUTextureFormats of the color attachments for this pass or bundle.