Begins encoding a render pass described by
Encode a command into the GPUCommandEncoder that copies data from a sub-region of one or multiple contiguous texture subresources to another sub-region of one or multiple continuous texture subresources.
Marks a point in a stream of commands with a label.
The label to insert.
Ends the labeled debug group most recently started by pushDebugGroup.
Begins a labeled debug group containing subsequent commands.
The label for the command group.
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